Selected Projects
Thick As Thieves
OtherSide Entertainment
Thick As Thieves is an immersive stealth game from OtherSide Entertainment. Built around the philosophy of "playing with your ears," sound serves as a core gameplay system, shaping player decisions and stealth. As Audio Director, I built the audio department from the ground up, leading the game's creative and technical audio vision while remaining hands-on with sound design, music composition dynamic music systems development, voice-over production, Unreal Engine 5 and Wwise implementation, and cross-disciplinary collaboration from prototype through launch. The game received industry award consideration for both Sound Design and Music, while its trailers earned multiple industry awards.
CORE
Manticore Games
CORE - one of the world's largest Unreal Engine-powered user-generated content platforms, enabling thousands of creators to build and publish games. As Lead Audio Designer and Studio Audio Producer, I authored the platform's foundational audio systems, produced hundreds of reusable sound effects and dynamic music assets across a wide range of musical styles, and developed scalable workflows that made high-quality interactive audio accessible to creators. I partnered closely with Epic Games and internal teams to evolve the platform's audio capabilities.
deadmau5
OB3RHASLI Interactive Concert Experience
As Lead Audio Designer and Studio Audio Producer at Manticore Games, I contributed audio production and implementation for OB3RHASLI, deadmau5's persistent virtual world built exclusively on the CORE platform, bringing together music, games, social spaces, and live interactive EDM concert experiences for fans.
When the Summer Dies (Official Music Video)
As Lead Audio Designer and Studio Audio Producer at Manticore Games, I contributed to building proprietary audio systems, sound and supporting music assets for the official music video of deadmau5's hit single "When The Summer Dies". The music video became one of the first to be created entirely from player-built worlds inside CORE, showcasing how game technology and community creators could redefine music storytelling
Pokémon Medallion Battle
GC Turbo, The Pokémon Company
Pokémon Medallion Battle is an officially licensed Pokémon title that brought beloved characters and battles to Mobile and Social Media Gaming. The soundtrack was designed to evoke nostalgia across every generation of Pokémon while introducing a fresh musical identity for a new platform. I composed the music, designed the sound effects, and implemented the interactive audio to create an experience that felt both authentic to the franchise and uniquely its own.
Disney Tsum Tsum
GC Turbo, Disney
Disney Tsum Tsum brought together iconic Disney and Marvel characters in a charming collection-based mobile experience enjoyed by players worldwide. Working with globally recognized franchises required preserving each property's identity while supporting clear, engaging gameplay. I contributed music editing and sound design across multiple Disney and Marvel Tsum Tsum for mobile and social media platforms, helping translate beloved characters into memorable interactive experiences.
MLB Baseball Hits 26
Ares Interactive, MLB Players, Inc.
MLB Baseball Hits is an officially licensed Major League Baseball title designed to capture the excitement and accessibility of arcade baseball. Every sound was crafted to reinforce impactful gameplay, player feedback, and the energy of the sport. I led the complete audio production, including music composition, sound design, implementation, and overall audio direction.
Tales of Zale Series
Sif Perlt Savery
Tales of Zale is an award-winning independent animated fantasy series created by Sif Perlt Savery, celebrated for its cinematic storytelling, hand-crafted animation, and emotional worldbuilding. I've been part of the series since its earliest productions in the early 2010s, composing the original score and helping shape its musical identity from the very beginning. Tales of Zale: Flickering Lights went on to win Best Children's Film at the 2022 Fredrikstad Animation Festival Showcase, earned an Ursa Major Award nomination, surpassed one million views, and helped pave the way for a highly successful crowdfunding campaign that funded the next independently produced installment of the series.
FL Studio
Image-Line
Image-Line is the creator of FL Studio, one of the world's most widely used digital audio workstations for music production and sound design. The company recognizes a small group of industry professionals as Official FL Studio Power Users for their continued contributions to music and audio. I was selected as an Official FL Studio Power User in recognition of my professional work across games, film, and interactive media.