Game Audio Director, Music Composer, and Audio Design Specialist

Matthew Pablo holding drumstick in recording studio with audio equipment, large speakers, and soundproofing panels.
A group of people in a recording studio with music stands and headphones, facing a conductor, Matthew Pablo, standing in front of microphones and equipment.

Matthew Pablo is an award-recognized Audio Director, Sound Designer, and Composer with over 14 years of experience creating audio for games, interactive entertainment, film, and immersive media.

Most recently, Matthew served as Audio Director at OtherSide Entertainment, leading audio for Thick As Thieves alongside legendary game designer Warren Spector. His work helped shape a highly dynamic stealth experience where sound plays a core role in gameplay and was selected as a finalist for Best Sound Design in a Video Game (Gameplay) by the Music+Sound Awards 2026 jury.

Throughout his career, Matthew has contributed to projects and brands including Pokémon, Disney, Marvel, AMC’s The Walking Dead, Major League Baseball, Bandai Namco, and deadmau5. His work spans sound design, composition, interactive music, voice-over, technical audio, and implementation, with deep experience in Unreal Engine, Unity, Wwise, and FMOD.

A Berklee College of Music graduate, Matthew is also an active producer, multi-instrumentalist, performer, community organizer, and mentor, bringing creative and technical experience together across games, music, and interactive entertainment.